Waypoint Types
CaveBot Waypoint Types
Stand -> forces your character to step on that position
Node -> forces your character to step on any SQM near that position (maximum distance from position: 1 SQM)
Start Lure -> activates the bot's lure mode near the specified position, similar distance from Node 1x1 SQM's
End Lure -> ends your lure near the specified position, similar distance from Node 1x1 SQM's; if you haven't reached the position yet, the bot will continue luring until there
Dynamic Start -> activates the dynamic bot's lure mode near the specified position, similar distance from Node 1x1 SQM's
Dynamic End -> ends your dynamic lure near the specified position, similar distance from Node 1x1 SQM's; if you haven't reached the position yet, the bot will continue luring until there
Rope -> uses any tool that functions as a rope at the specific position
Ladder -> uses any ladder-type item to climb up at the specific position
Hole -> uses any tool that works to dig the hole at the specific position
Use -> uses the item at the specific position
Teleport -> moves your character to the teleport at the specific position, with checks to ensure teleportation
Label -> names the waypoint (useful for organization and for Goto type waypoints). To edit the waypoint, just double-click on it
Goto -> jumps to some waypoint by its name (remember the Label? Thatโs why). To edit the waypoint, just double-click on it
Script -> executes script upon activating this type of waypoint. To edit the waypoint, just double-click on it