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Waypoint Types

CaveBot Waypoint Types

Stand -> forces your character to step on that position

Node -> forces your character to step on any SQM near that position (maximum distance from position: 1 SQM)

Start Lure -> activates the bot's lure mode near the specified position, similar distance from Node 1x1 SQM's

End Lure -> ends your lure near the specified position, similar distance from Node 1x1 SQM's; if you haven't reached the position yet, the bot will continue luring until there

Dynamic Start -> activates the dynamic bot's lure mode near the specified position, similar distance from Node 1x1 SQM's

Dynamic End -> ends your dynamic lure near the specified position, similar distance from Node 1x1 SQM's; if you haven't reached the position yet, the bot will continue luring until there

Rope -> uses any tool that functions as a rope at the specific position

Ladder -> uses any ladder-type item to climb up at the specific position

Hole -> uses any tool that works to dig the hole at the specific position

Use -> uses the item at the specific position

Teleport -> moves your character to the teleport at the specific position, with checks to ensure teleportation

Label -> names the waypoint (useful for organization and for Goto type waypoints). To edit the waypoint, just double-click on it

Goto -> jumps to some waypoint by its name (remember the Label? Thatโ€™s why). To edit the waypoint, just double-click on it

Script -> executes script upon activating this type of waypoint. To edit the waypoint, just double-click on it